This setup guide assumes you have some sort of 'standard setup' to
begin with. One should come with your kit. You can also find standard setups on
manufacturers' websites.
It also assumes your car is in perfect working order. (Bearings spinning
freely, nothing dragging the ground, no binding in the suspension...)
|
Tires are always
the first element in setting up a car. If you've got the right tires and
inserts, you're 99% there. |
|
Caster is a
very sensitive adjustment! |
|
More |
More caster
aids stability, especially at high speeds. |
|
Less |
Less caster
increases steering drastically. |
|
Rear Toe-in |
This is one
of the most sensitive adjustments! One degree goes a long way. |
|
Rear Toe-out |
Rear toe-out
is never used. It makes the rear of the car very, very unstable. |
|
Front Toe-in |
Stabilizes
the car in the straights, and coming out of turns. |
|
Front Toe-out |
Increases
turn-in steering a lot. |
|
Camber is
best set so the tires' contact patch is as big as possible at all times. So
with a stiff suspension and firm tires you'll need less camber than with a
soft suspension or tires with big, flexible sidewalls. |
|
Smaller Gear
Ratio |
More punch
and acceleration. |
|
Bigger Gear
Ratio |
Less punch,
but more top speed. |
|
Smaller
Pinion Gear |
Smaller gear
ratio |
|
Bigger pinion
Gear |
Bigger gear
ratio |
|
Smaller Spur
Gear |
Bigger gear
ratio |
|
Bigger Spur
Gear |
Smaller gear
ratio |
|
Overall Ratio |
Overall Ratio
= (Spur/Pinion)*Internal Gearbox Ratio |
|
Rollout |
Rollout =
(Pi*Tire Diameter)/Overall Ratio |
|
Stiffer |
Stiffer
springs make the car feel more responsive, more direct. The car reacts faster
to driver input |
|
Softer |
Softer
springs are better for bumpy and very large and open tracks. |
|
Stiffer Front |
The car has
less front traction, and less steering. It's harder to get the car to turn,
the turn radius is bigger and the car has a lot less steering exiting
corners. |
|
Softer Front |
The car has
more steering, especially in the middle part and the exit of the corner. |
|
Stiffer Rear |
The car has
more steering, in the middle and exit of the turn. This is especially
apparent in long, high-speed corners. |
|
Softer Rear |
The car has
generally more rear traction, in turns as well as through bumpy sections and
while accelerating. |
|
More Turns |
More runtime. |
|
Less Turns |
Less runtime. |
|
More Winds |
Slightly more
runtime. |
|
Less Winds |
Slightly less
runtime. |
|
More Timing
Advance |
Less runtime. |
|
Less Timing
Advance |
More runtime. |
|
Stiffer Brush
Springs |
More power at
low revs. |
|
Softer Brush
Springs |
More power at
high revs, but less punchy. |
|
TIP: You get
slightly more punch and a slightly more efficient motor if you use a slightly
stiffer brush spring on the + side. |
|
Heavier |
Thicker oil
(heavier damping) makes the car more stable, and makes it handle more
smoothly. |
|
Softer |
Soft damping
makes the car react quicker. |
|
Damping
should always be adapted to the spring ratio; the suspension should never
feel too 'springy' or too slow. |
|
Heavier Front
or Softer Rear |
The turn
radius is wider, but smoother. The car doesn't 'hook' suddenly. |
|
Softer Front
or Heavier Rear |
The steering
reacts quicker. |
|
Without
one-way, or tighter setting |
You can brake
much later and harder. |
|
With One-way,
or looser setting |
With a
one-way, the car can take corners faster. It rolls through them more easily
and freely. |
|
More towards
the front |
More front-end
grip, all the time. But the front also feels more inert. |
|
More towards
the rear |
More rear-end
grip, so the rear feels more planted. But if the rear does swing out, it's
usually very sudden and more unpredictable. |
|
More Inclined |
Has a more
progressive, smoother feel. |
|
Less Inclined |
More direct
feel. |
|
Front more
inclined than rear |
Steering
feels very smooth. |
|
Rear more
inclined than front |
Feels aggressive
turning in, but for most of the time the car has a little less steering. |
|
Anti-roll
bars are best used on tracks where traction is consistent. |
|
Adding an
anti-roll bar, or stiffening it, reduces traction at that end of the car. So
it feels like the opposite end has more grip. |
|
Stiffer Front |
An anti-roll
bar at the front of the car reduces low-speed steering. The turning radius
will be larger, but smoother and very consistent. |
|
Stiffer Rear |
Adding an
anti-roll bar to the rear of the car gives more steering. the car steers
tighter, also at low speeds. |
|
More |
More
anti-squat generally makes the rear of the car more sensitive to throttle
input. |
|
Less |
Less
anti-squat gives more side-bite, on-power and while braking. |
|
Note that
anti-squat only works when you're accelerating or braking, it does absolutely
nothing when you're coasting through turns. |
|
Less Droop |
The car
changes direction faster, and corners flatter. It feels generally more
responsive and more direct. |
|
More Droop |
Less internal
shock spacers give better handling on bumpy tracks, and more and more
consistent traction on difficult tracks. |
|
Less droop in
front, |
The car
changes direction faster. |
|
More droop in
front, |
Makes the car
brake better. |
|
Long Link |
A long link
gives a lot of body roll in turns. |
|
Short Link |
A short link
makes that the body doesn't roll as far, its tendency to roll drops off as it
rolls. |
|
More Parallel
Link |
A parallel
link gives a little more roll than an angled one. |
|
Angled Link |
An angled
link makes it feel as if the car has a tendency to center itself (level, no
roll), other than through the springs or anti-roll bar. |
|
Beware that
you should always keep an eye on the balance of your car; large differences
in roll center front vs. rear will make the car feel less consistent and less
confidence inspiring. |
|
Longer Front |
The front
rolls and dives more in turns. |
|
Shorter Front |
The front
feels very stable. |
|
Longer Rear |
More rear
traction in turns, and coming out of them. |
|
Shorter Rear |
The rear
feels very stable. It breaks out later and more suddenly, but if it does, the
slide is more controllable. |
|
More Angled
Front |
Turn-in is
very aggressive. |
|
More Angled
Rear |
The rear end
is rock-solid while turning in. It feels very confident. |
|
Bump steer in
generally undesirable. If the angle of the wheels does change as the
suspension is compressed, the wheels should move outward (steering
less). More bump steer can make a car
have less steering, and be a little bit more stable in bumps. |
|
Higher |
The car feels
better in bumpy sections. |
|
Lower |
The car feels
more direct, and it can potentially corner a bit faster. |
|
Lowering one
end of the car, or putting the other end higher up, gives a little more grip
at the lowest end, but try to avoid big differences in ride height between
the front and the rear. |
|
The
assumption is made that if kick up is changed, caster stays the same. (This
usually requires different caster blocks.) |
|
More Kick up
- Less anti-dive |
Much better
through bumps. |
|
Less Kick up
- More anti-dive |
More turn-in
steering. |
|
Shorter |
A short
wheelbase makes the car feel very nimble, and good in tight turns. |
|
Longer |
The car
becomes a lot more stable, and better in wide, high-speed turns. |
|
The
assumption is made that if pistons are changed, the viscosity of the oil is
also adapted, to give the same static feel. (Same low-speed damping) |
|
Smaller Holes |
Smaller holes
mean more 'pack'. Pack means the damping gets very stiff, or almost locks up,
over sharp bumps. |
|
Bigger Holes |
Bigger holes
mean less pack. The point at which the damping gets stiff (where the shock 'packs
up') occurs a lot later, at higher shock shaft speeds. |